PASSPORT TO RICHES
I served as both art director and artist on the Passport to Riches series while transitioning into management. The dragon is almost entirely my work: model, rig, animation, setup for integration, and 60% of the texturing. I also handled all effects and symbols shared across the series. The XL WILD symbol and pyramid Scatter below are my art and animation.
Fitting the game into a 256MB budget took creativity. One proprietary engine, animations all image sequences. Two 1280×800 screens. Three mystery features that can combine on a single spin, each with character animation variants for double-screen dragon and single-screen reel overlay dragon. Heaps of animation; itty bitty living space. Fun character-driven slots are trending lately, and now I art direct games in Unity that can unleash them more fully - while also ready to deploy intense optimization tricks when needed.
Game play tutorial showcasing the game features and animation courtesy of Konami Gaming, Inc.’s YouTube channel.